Efectos de estado

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Los efectos de estado son alteraciones en las estadísticas básicas de un jugador/criatura (ya sean positivas o negativas), que afectarán a la jugabilidad con/contra dichas entidades en el juego. Son de extremada importancia para determinar la dificultad de una misión (especialmente en aquellas que están clasificadas con "Alertas" o "Anomalías").

Status acid.png Ácido[editar | editar código]


Efectos
Green Maggot Acid Cloud Acid Spitter Acid Spit Praetorian Acid Cloud Praetorian Acid Spit:
Daño 2 - 3 2.5 3 5
Tipo de daño Veneno Veneno Veneno Veneno
Intervalo (s) 0.5 - 0.8 0.5 - 1.0 1.0 - 1.5 0.5 - 1.0
Duración (s) 4 2 10
Radio de daño (m) 2
Radio máximo de daño (m) 2
Resistencia máxima 25

Status fire.png On Fire[editar | editar código]

On Fire effects:

  • Duration: Variable – the formula is (BurnTemperature - DouseFireTemperature) / CoolingRate
  • Interval: 0.25 - 0.5 s
  • Damage: 5
  • Damage type: Fire
  • Affected by: Fire resistance

Status frozen.png Frozen[editar | editar código]

Freeze effects:

  • Frozen enemy take no bonus weakpoint damage.
  • Certain enemy lose their unique death effect. For example, Glyphid Exploders will not detonate if they are killed while frozen.
    • Exhaustive list of enemies losing their unique death effect: Radioactive Glyphid Swarmer, Glyphid Praetorian, Radioactive Glyphid Praetorian, Glyphid Frost Praetorian, Glyphid Exploder, Radioactive Glyphid Exploder, Glyphid Bulk Detonator, Glyphid Oppressor, Glyphid Crassus Detonator, Mactera Goo Bomber, Mactera Frost Bomber, Glyphid Brood Nexus.
  • Any instant non AOE damage will do x3 damage against a frozen creature. (Examples and details below.)
    • All damage over time like burn, radiation, electrocution… will do normal damage.
    • All AOE attack will do normal damage, if an attack has a single target part and an AOE part, the single target part will do triple damage while the AOE part will do normal damage.
    • All spray attack (CRSPR Flamethrower / Cryo Cannon) will do normal damage.
      • Reinforced Power Drills will do triple damage
      • Power attack will do normal damage
      • Pickaxe attack is composed of 2 subhit:
        • first part of the hit (11 melee damage) will do triple damage
        • second part of the hit (16.5 melee damage) will do normal damage since it’s an AOE
      • Impact Axe is composed of 3 subhits:
        • 50 melee damage this part will normal damage despite being single target
        • 110 melee damage this part will do triple damage
        • 80 explosive damage this part will do normal damage

Status radioactive.png Radiation[editar | editar código]

Radiation effects:

  • Radiation Hazards
    • Interval: 0.5 - 1.0 s
    • Damage: 6
    • Damage type: Radiation
  • Fat Boy vs Enemies:
    • Interval: 0.75 - 1.25 s
    • Damage: 25
    • Damage type: Radiation
    • Full damage radius: 8 m
    • Damage radius: 8 m
    • Duration: 15 s
  • Fat Boy vs Players:
    • Interval: 0.5 - 1.0 s
    • Damage: 6
    • Damage type: Radiation
    • Full damage radius: 8 m
    • Damage radius: 8 m
    • Duration: 15 s
  • Radioactive Swarmer:
    • Interval: 0.5 - 1.0 s
    • Damage: 2
    • Damage type: Radiation
    • Full damage radius: 2 m
    • Damage radius: 2 m
    • Duration: 4 s
  • Radioactive Praetorian:
    • Interval: 0.5 - 1.0 s
    • Damage: 6
    • Damage type: Radiation
    • Full damage radius: 2.75 m
    • Damage radius: 2.75 m
    • Duration: 7 s

Status goo.png Sticky Goo[editar | editar código]

Sticky Goo effects

  • Interval: 1 s
  • Movement speed: -70%

Status electricity.png Electrocution[editar | editar código]

  • Electrocuted enemies take DoT and making it difficult for them to move.
  • Common sources: Electro Crystals, "Stubby" Voltaic SMG

Electrocution effects:

  • Duration: 3.00 s
    • M1000 Classic Overclock "Electrocuting Focus Shots" has an increased duration of 4 s
    • Breach Cutter Overclock "High Voltage Crossover" has an increased duration of 4 s
    • BRT7 Burst Fire Gun Overclock "Electro Minelets" has a decreased duration of 2 s
  • Interval: 0.25 s
  • Damage per tick: 3
    • Breach Cutter Overclock "High Voltage Crossover" has an increased damage of 4 Damage per tick
    • BRT7 Burst Fire Gun Overclock "Electro Minelets" has a decreased damage of 2 Damage per tick
  • Total damage: 36
    • 48 for M1000 Overclock "Electrocuting Focus Shots"
    • 64 for Breach Cutter Overclock "High Voltage Crossover"
    • 16 for BRT7 Overclock "Electro Minelets"
  • Damage type: Electric
  • Movement speed: -80%
  • Stackable: No
  • Can be refreshed: Yes
  • Reduced by: Electric resistance (for both the damage and the slow)

Status cobweb.png Web[editar | editar código]

Web effects:

  • Duration: 4 / 8 s (Web Spitter / Sticky Web)
  • Obscure vision
  • Movement speed: -50%

Status Staggered.png Stun[editar | editar código]

  • Stunned enemies are unable to act or move.
  • The melee of a Glyphid Grunt Slasher can deal a stun.
  • Certain creatures with channeled attacks, such as Praetorian acid spit, will be interrupted by stuns.
  • The pickaxe power attack stuns enemies briefly.

Status Pheromones.png Pheromones[editar | editar código]

Status Neurotoxin.png Neurotoxin[editar | editar código]

Efectos de las neurotoxinas:

  • Duration: 30s / 10s (Neurotoxin Grenade / Neurotoxin Coating & Neurotoxin Payload)
  • Interval: 0.75 to 1.25 s
  • Damage per tick: 12
  • Damage type: Poison
  • Movement speed: -30%
  • Stackable: No
  • Can be refreshed: Yes (can only proc once per bug and per grenade)

Status Oxygen.png Suffocation[editar | editar código]

  • Exclusive to the Low Oxygen Warning Mutator
  • Suffocating dwarves will take constant damage, ignoring shields.
  • Suffocation will end when the player is downed or refill their O2



es:Efectos de estado